I am a dedicated and detail-oriented junior programmer with a solid foundation in computer science, two years of professional experience, and a passion for solving complex problems. Proficient in various programming languages, including C#, C++, and Javascript. Committed to staying up-to-date with emerging technologies. Adept at collaborating with cross-functional teams to deliver high-quality software solutions within tight deadlines. Eager to contribute technical skills, creativity, and a strong work ethic to a dynamic development team.
Digital Iris is a game development studio with veteran industry members on staff. During my time at Digital Iris, I worked on Salvo.
February 2018 - July 2018, Milwaukee, Wisconsin
Forever Interactive is a game development studio. During my time there I worked on Visions of Zosimos
Games Workshop is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are Warhammer Age of Sigmar and Warhammer 40,000.
2017-2019 A.A.S. in Computer Simulation and Gaming Design EmphasisCGPA: 3.73 out of 4Taken Courses
Extracurricular Activities
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2020-2023 B.S. in Computer Science, Minor in MathematicsCGPA: 3.61 out of 4Taken Courses
Extracurricular Activities
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Student capstone video game. Built primarily in Unreal using C++.
A tiny game project / physics simulation made with a partner. Built in Python.
A game jam project made with a team of 4. Built in Unity using C#.
A video game developed by Digital Iris. I primarily worked on the compter-controlled opponents.
A game developed by Forever Interactive. I primarily worked on game balance and a featured faction.
A personal project to create a digital portfolio. Built using the toha template and programming.